You will be paid for successfully treating the animal. With the pet in the treatment area you need to diagnose and treat the cat and dog customers. Your sim is also the manager in the Pet Spa downstairs. Shouldn't all pet snakes have a Viking helmet? In addition to the cats and dogs the 3 other caged animals will delight you with various costumes. Their well being is measured with the heart, for health, and smilie face for, well. Once those needs are seen to you can dress up and play with the animal. The needs range from dirty to messy to smelly, as indicated with the "smelly cheese" icon. This gives you the chance to help with anything s/he may need. The little 4-legged visitor comes with its own "pet description" as a way of introduction. At various times, well meaning people drop off strays for you to care for.
#Sims apartment life pets full
The apartment building is full of interesting neighbors and lots of pets that need seeing to. The story begins with your sim moving in to your Uncle's apartment where he also owns a "Pet Spa" downstairs. I did ask about the crocodiles in the sewers, but that might not make the final version of the game.
You can interact with cats, dogs, rabbits, hamsters, and snakes. Most landlords don't like you demolishing their walls and rooms anyway, so I've learned. You can only change furnishings and decorations. The apartment is a fixed unit, as you expect. The usual sim interface applies, with the chance to change the head, and clothes for your character. This DS game introduces a version of both Apartments and Pets for you to get your little hands on. Likewise, other changes might make this info contradict the final shipped version of the game. Features which I talk about here may not make the cut into the final release of the game. After you have a thorough peruse through my first review, you can read Steve's preview article of Apartment Life here.ĭisclaimer stuff: Please note that the version of the game we were playing was 'Alpha', meaning that final decisions have not yet been made regarding gameplay and content. I was lucky enough to preview 2 new products for the Sims franchise. It was a pleasure to be back to see the venerable Maxoids and various sim webmasters. On Friday May 30th I accompanied Steve to Electronic Arts in Redwood Shores for a Community Event.